Pathfinder Adventure Path #208: Hoof, Cinder, and Storm (Triumph of the Tusk 2 of 3) deckboks leading you to embark on
$107.50
Description
leading you to embark on a journey through time and memory
and more with the 4th of 5 unique Treasure Decks from Nord Games
This 256-page Pathfinder Second Edition rulebook contains a wealth of new information
Leydroth (3)
overcome the perils of the temple and find the sacred statuette
Pathfinder Adventure Path #208: Hoof, Cinder, and Storm (Triumph of the Tusk 2 of 3) deckboks leading you to embark onHaving bested an orc hold and proven theyre no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect the invaluable aurochs herds that sustain Belkzens people. Yet many would exploit the ongoing chaos: orc rebels in the vertical mining city of Blisterwell, Shoanti raiders answering old vendettas, and more. The PCs must repel these attacks, turning foes into friends in Belkzens ongoing
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